University of Galway

Course Module Information

Course Modules

Semester 1 | Credits: 10

This module will examine the impact of digital technologies on contemporary life and culture and pay special attention to the impact of new media on creative arts practice. We will discuss the diverse ways in which digital artefacts circulate online; explore the centrality of remix culture; examine participation culture and transmedia elements of contemporary storytelling; discuss meme culture and practice; explore the significance of interactivity in digital forms of storytelling. Students will participate both in discussion-based seminars and workshop-based practical sessions dedicated to creative learning.
(Language of instruction: English)

Learning Outcomes
  1. Examine the history of digital technologies, locating digital art and digital media in relationship to the larger history of media culture and art history.
  2. Survey and analyse the use of digital technologies in creative practice, including electronic literature and other artistic forms.
  3. Understand, describe and analyse the history of social communications and media devices in relation to sociocultural values such as portability and connection.
  4. Examine participation culture, appropriation art, and online viral phenomena such as memes and remix practice.
  5. Examine interactive media and gain practice in the production of interactive stories and games.
Assessments
  • Continuous Assessment (100%)
Teachers
Reading List
  1. "Convergence Culture" by Henry Jenkins
    ISBN: 9780814742952.
    Publisher: NYU Press
  2. "Electronic Literature" by Scott Rettberg
    ISBN: 9781509516780.
    Publisher: Polity
The above information outlines module DA1100: "Topics in Digital Arts and Technology I" and is valid from 2023 onwards.
Note: Module offerings and details may be subject to change.