University of Galway

Course Module Information

Course Modules

Semester 1 | Credits: 5

Students are introduced to mixed reality techniques, including modelling for augmented and virtual reality.
(Language of instruction: English)

Learning Outcomes
  1. Understand and apply design principles for mixed reality
  2. Develop content and assets for mixed reality, including 3D models and 360 video
  3. Demonstrate skills in creating mixed reality works for different outputs (ie. mobile phone, VR headset)
  4. Articulate intentions of creative process and display reflexive understanding of output
Assessments
  • Department-based Assessment (100%)
Teachers
Reading List
  1. "Virtual Reality" by Samuel Greengard
    ISBN: 9780262537520.
    Publisher: MIT Press
  2. "Reality Media: Augmented and Virtual Reality" by Jay David Bolter, Maria Engbert, Blair McIntyre
    ISBN: 9780262045124.
    Publisher: MIT Press
  3. "The 360° Gaze" by Christian Stiegler
    ISBN: 9780262045667.
    Publisher: MIT Press
  4. "Digital Scenography" by Neill O’Dwyer
    ISBN: 9781350107311.
    Publisher: Methuen Drama
  5. "Digital Art in Ireland: New Media and Irish Artistic Practice" by James O'Sullivan
    ISBN: 9781785274794.
    Publisher: Anthem
  6. "Entangled" by Chris Salter
    ISBN: 9780262195881.
    Publisher: MIT Press
The above information outlines module FM4103: "Mixed Reality, Virtual Scene" and is valid from 2021 onwards.
Note: Module offerings and details may be subject to change.