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Course Module Information
Course Modules
FM4103: Mixed Reality, Virtual Scene
Semester 1 | Credits: 5
Students are introduced to mixed reality techniques, including modelling for augmented and virtual reality.
(Language of instruction: English)
Learning Outcomes
- Understand and apply design principles for mixed reality
- Develop content and assets for mixed reality, including 3D models and 360 video
- Demonstrate skills in creating mixed reality works for different outputs (ie. mobile phone, VR headset)
- Articulate intentions of creative process and display reflexive understanding of output
Assessments
- Department-based Assessment (100%)
Teachers
- DEIRDRE QUINN:
Research Profile |
Email
- El Putnam:
Research Profile |
Email
Reading List
- "Virtual Reality" by Samuel Greengard
ISBN: 9780262537520.
Publisher: MIT Press - "Reality Media: Augmented and Virtual Reality" by Jay David Bolter, Maria Engbert, Blair McIntyre
ISBN: 9780262045124.
Publisher: MIT Press - "The 360° Gaze" by Christian Stiegler
ISBN: 9780262045667.
Publisher: MIT Press - "Digital Scenography" by Neill O’Dwyer
ISBN: 9781350107311.
Publisher: Methuen Drama - "Digital Art in Ireland: New Media and Irish Artistic Practice" by James O'Sullivan
ISBN: 9781785274794.
Publisher: Anthem - "Entangled" by Chris Salter
ISBN: 9780262195881.
Publisher: MIT Press
Note: Module offerings and details may be subject to change.