Dr Frank Glavin

B.Sc., M.Sc., Ph.D.

Contact Details

Lecturer (Fixed Term)
Room 404
I.T. Building
NUI Galway

T: Ext. 2032
E: FRANK.GLAVIN@nuigalway.ie
 
researcher

Biography

I received an honours B.Sc. degree in Information Technology from NUI Galway in 2006. I received an M.Sc. degree in Applied Computing and Information Technology from NUI Galway in 2010 as part of a collaborative project between NUI Galway and UCD. This work involved developing a One-Sided Classification toolkit and carrying out experimentation on high dimensional spectroscopy data. This work resulted in a single publication which won a best paper award at a national AI conference. I received a  Ph.D. from NUI Galway in 2016. My Ph.D. research involved designing and implementing multiple reinforcement learning architectures in Java to automate the control and adaption of non-player characters in a commercial first-person shooter game. I helped to set up the ComputerDISC programming support service in NUI Galway in 2010 and I managed, as well as tutored, in the centre for five years under a HEA funded teaching scholarship. My Ph.D. work resulted in four peer-reviewed papers being published including an international student best paper award. Upon finishing my Ph.D., I began work as a software engineer for Analyze IQ™ Limited and this involved designing and developing software applications for performing data analytics and library search on spectral data. Specifically, my role involved collaborative work on a European project to develop a forensic toolbox. The GIFT project includes over 20 collaborate partners and is funded under the Seventh Framework Programme of the EC. I took up the post of Below the Bar Lecturer in Information Technology on a fixed term basis in August 2016.

Research Interests

My primary research interest involves the application of artificial intelligence algorithms to computer games in order to create more interesting and adaptive opponents for human players. I am interested in generating humanlike behaviour and developing techniques for automatically matching the skill level of human opponents.

I am a member of the Data Mining and Machine Learning research group, led by Dr. Michael Madden, in NUI Galway. Some specific research topics in the DM&ML group include: ·         
  • Artificial intelligence, data mining & machine learning ·         
  • Algorithms for classification and numeric prediction ·         
  • New methods for combining domain knowledge with data mining ·         
  • Time series data analysis ·         
  • Probability, reasoning under uncertainty, and Bayesian networks ·         
  • Reinforcement learning ·         
  • Practical applications of data mining and machine learning in science, engineering & medicine.

Peer Reviewed Journals

  Year Publication
(2015) 'Adaptive Shooting for Bots in First Person Shooter Games using Reinforcement Learning'
Frank G. Glavin, Michael G. Madden (2015) 'Adaptive Shooting for Bots in First Person Shooter Games using Reinforcement Learning'. Ieee Transactions On Computational Intelligence And Ai In Games, 7 (2) [Details]

Books

  Year Publication
(2015) Towards Inherently Adaptive First Person Shooter Agents using Reinforcement Learning.
Frank Glavin (2015) Towards Inherently Adaptive First Person Shooter Agents using Reinforcement Learning. NUI Galway: PhD Thesis. [Details]
(2009) A One-Sided Classification Toolkit with Applications in the Analysis of Spectroscopy Data.
Frank Glavin (2009) A One-Sided Classification Toolkit with Applications in the Analysis of Spectroscopy Data. NUI Galway: Master's Thesis. [Details]

Conference Publications

  Year Publication
(2015) IEEE Conference on Computational Intelligence and Games
Frank G. Glavin, Michael G. Madden (2015) Learning to Shoot in First Person Shooter Games by Stabilizing Actions and Clustering Rewards for Reinforcement Learning IEEE Conference on Computational Intelligence and Games Taiwan, , pp.344-351 [Details]
(2012) 17th International Conference on Computer Games (CGAMES)
Frank G. Glavin, Michael G. Madden (2012) DRE-Bot: A Hierarchical First Person Shooter Bot using Multiple SARSA (λ) Reinforcement Learners 17th International Conference on Computer Games (CGAMES) Kentucky, , pp.148-152 [Details]
(2011) GAMEON 2011, the 12th annual European Conference on Simulation and AI in Computer Games
Frank G. Glavin, Michael G. Madden (2011) Incorporating Reinforcement Learning into the Creation of Humanlike Autonomous Agents in First Person Shooter Games GAMEON 2011, the 12th annual European Conference on Simulation and AI in Computer Games , pp.16-21 [Details]
(2009) 20th Irish Conference on Artificial Intelligence and Cognitive Science
Frank G. Glavin, Michael G. Madden (2009) Analysis of the Effects of Unexpected Outliers in the Classification of Spectroscopy Data 20th Irish Conference on Artificial Intelligence and Cognitive Science Dublin, , pp.124-133 [Details]

Honours and Awards

  Year Title Awarding Body
2012 Best Paper Award International Conference on Computer Games (CGames)
2009 Best Paper Award Artificial Intelligence and Cognitive Science (AICS)

Education

  Year Institution Qualification Subject
2006 NUI Galway BACHELOR OF SCIENCE Information Technology
2016 NUI Galway PhD in Computer Science Artificial Intelligence
2010 NUI Galway MASTERS OF SCIENCE Applied Computing and Information Technology

Modules Taught

  Term/Year Module Title Module Code Subject / Desc
2016-2017 Computer Systems and Organisation CT213 2nd Year CS&IT
2016-2017 Computer Systems CT1100 1st Year Arts and IT
2016-2017 Computing Systems CT101 1st Year CS&IT
2015-2016 Computer Systems CT1100 1st Year Arts and IT
2016-2017 Programming Paradigms CT331 3rd Year CS&IT