Entry Points (2016)
425

Course Overview

We depend on electronic devices, such as computers and mobile phones, computer software and networks to store, process, transmit, retrieve and manipulate information.
Students will cover the technology used in these devices and will focus on the development of the software applications that make these devices useful.

The programme has a flexible course structure, where students can choose to study a range of Next-Generation Technology areas including: Digital Media and Games, Enterprise Informatics, Energy Informatics, Computational Mathematics, Scientific Computing and Medical/ Bio-informatics.

These core subjects provide a solid theoretical and applied background in Computer Science and Information Technology.

Applications and Selections

Who Teaches this Course

Requirements and Assessment

Key Facts

Entry Requirements

Minimum Grade Higher H5 in two subjects and passes in four other subjects at Higher or Ordinary Level in the Leaving Certificate including: Irish, English, Mathematics, a laboratory science subject (i.e. Chemistry, Physics, Biology, Physics with Chemistry (joint), Agricultural Science) or Technology and any two other subjects recognised for entry purposes.

Additional Requirements

Minimum Grade O2 or H6 in Mathematics. Or, alternatively obtain a pass in the Special Engineering Entrance Examination in Mathematics (held in the University).
For A-Levels a Grade D in A-Level Mathematics or Grade B in O-Level Mathematics is required.
Duration

4 year

Next start date

September 2017

A Level Grades (2016)

ABC & a (AS) or equivalent combination

Average intake

50

Closing Date

Next start date

September 2017

NFQ level

Mode of study

ECTS weighting

Award

Bachelor of Science (Honours) Computer Science and Information Technology

CAO

GY350

PAC code

Course Outline

Year 1

  • Computer Systems I
  • Fundamentals of Electronic Engineering
  • Next-Generation Technologies I
  • Programming I
  • Algorithms I
  • Mathematics
  • Principles of Physics


Year 2

  • Computer Systems II
  • Professional Skills
  • Introduction to Modelling
  • Software Engineering
  • Databases I
  • Algorithms II
  • Artificial Intelligence
  • Game Design & Programming I
  • Information Systems in Health Care
  • Programming II
  • Mathematics
  • Statistics
  • Mathematical Physics

Year 3

  • Network and Communications
  • Game Design & Programming II
  • Programming Paradigms
  • Programming III
  • Formal Methods
  • Software Engineering and Project Management
  • Human Computer Interaction
  • Database II
  • Next Generation Technologies III
  • Applied Probability and Statistics
  • Computer Technology of Applied Maths

Students will undertake a five-month (April–August), off-campus work placement following completion of their third year of study. In the event that no external placement is available, students will be given projects on campus. This Professional Experience Programme gives students an opportunity to work on projects relevant to their course of study and significantly improves their chances of obtaining employment after graduation.

Year 4

  • Real Time Systems
  • Distributed Systems
  • Advanced Professional Skills
  • Modern Information Management
  • Image Processing
  • Software Engineering
  • Final Year Project
In final year, students take additional subjects and projects in one of the following areas:
  • Digital Media and Games
  • Energy Informatics
  • Medical/Bio-informatics
  • Scientific Computing
  • Enterprise Informatics
  • Computational Informatics

Further Education

Graduates can pursue postgraduate study as Masters or PhD students. Directly after their undergraduate courses, students can earn a Master of Science (MSc) Degree, which involves either course work with a minor thesis, or research work with a major thesis, or students can enter a PhD programme.

Why Choose This Course?

Career Opportunities

Graduates of the BSc in Computer Science & Information Technology are highly skilled and are equipped to take on employment as professional engineers, designers and consultants in a range of organisations, specialising in areas such as software design and development, digital media and games, IT consultancy, telecommunications and medical informatics. Career prospects for IT/computing graduates are very strong in Ireland and throughout the world. The government’s Expert Group on Future Skill Needs has highlighted a shortfall in the number of IT/computing graduates as the number of students studying IT/computing is not adequate to meet the demands in virtually every sector.

Who’s Suited to This Course

Learning Outcomes

Work Placement

Students will undertake a five-month (April–August), off-campus work placement following completion of their third year of study. In the event that no external placement is available, students will be given projects on campus. This Professional Experience Programme gives students an opportunity to work on projects relevant to their course of study and significantly improves their chances of obtaining employment after graduation.

Study Abroad

Related Student Organisations

Course Fees

Fees: EU

€7,492 p.a. 2016/17

Fees: Tuition

€4,268 p.a. 2016/17

Fees: Student Contribution

€3,000 p.a. 2016/17

Fees: Student levy

€224 p.a. 2016/17

Fees: Non EU

€13,750 p.a. 2016/17
EU Fees 2016/17:
- Tuition: may be paid by the Irish Government on your behalf if you qualify for free tuition fees see - free fee initiative.
- Student Contribution: €3,000 - payable by all students but may by paid by SUSI if you apply and are deemed eligible for a means tested SUSI grant.
- Student Levy:  €224 - payable by all students and is not covered by SUSI.

Find out More

Tina Earls
Information Technology and College of Engineering and Informatics
+353 (0)91 493143
info@it.nuigalway.ie
http://www.it.nuigalway.ie

What Our Students Say

Alan

Alan Cunningham |   BSc (Information Technology)

I chose the IT undergraduate course because I was interested in technology and the software behind it. Through the course I was challenged to think creatively to solve problems and discovered how systems that are incorporated into everyday life work. I also met many people who shared similar interests and we were able to incorporate these into various class group projects which included music, computer games and artificial intelligence. The degree has led me to postgraduate research in artificial intelligence in NUI Galway.